Wring Out
5/5 PP
| Category | Power | Accuracy |
|---|---|---|
| - | 100 |
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Inflicts regular damage. Power directly relates to the target’s relative remaining HP, given by `1 + 120 * current HP / max HP`, to a maximum of 121.