Jaw Lock
10/10 PP
| Category | Power | Accuracy |
|---|---|---|
| 80 | 100 |
This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
Inflicts damage, then prevents you and the target from switching out. The user or target may switch out using a Shed shell, Baton Pass, Flip turn, Parting Shot, Teleport, U-Turn, or Volt Switch. If they do, the effect ends.